Minecraft Snapshots
Development builds released weekly during active development. Snapshots preview upcoming features and changes before they land in a full release. Not recommended for production servers.
24w03a
Introduced the Breeze mob and Trial Chambers structure for the first time. Added trial spawner block and initial Trial Chamber layout.
24w04a
Added copper and tuff block variants including copper doors, trapdoors, grates, and bulbs. Tuff now has stairs, slabs, and wall variants.
24w05a
Added the crafter block for automated crafting via redstone. Also added vault block for one-time per-player loot in Trial Chambers.
24w06a
Added armadillo mob and wolf armor. Armadillos drop scutes used to craft wolf armor, which can be dyed any color.
24w07a
Added the Bogged mob, a new skeleton variant that spawns in swamps and Trial Chambers. Fires poisoned arrows.
24w09a
Added 9 wolf variants based on spawn biome. Each variant has a unique texture while sharing the same base behavior.
24w10a
Major technical snapshot introducing the item component system to replace NBT data for items. All item data now stored as typed components.
24w12a
Added player-usable wind charge and the mace weapon. Mace deals more damage based on fall distance. Wind charges provide mobility.
24w14a
Added ominous trial events. When a player with Bad Omen enters a Trial Chamber, trial spawners become ominous with harder mobs and better rewards.
24w18a
Added 20 new paintings by artist Sarah Boeving. Also added new armor trim patterns and banner patterns from Trial Chambers.
24w33a
Bundles moved out of experimental. Added all 16 dye color variants for bundles. Improved bundle tooltip rendering.
24w36a
Technical improvements to minecart physics and behavior. Improved minecart speed on powered rails and chunk border handling.
24w40a
First look at the pale garden biome with pale oak trees, hanging moss, and the Creaking mob linked to Creaking Heart blocks.
24w44a
Added resin clumps, resin blocks, and resin bricks as new building materials from the pale garden. Resin drops from Creaking Hearts.
24w46a
Technical snapshot with entity rendering engine improvements. Better performance for entity-heavy areas and improved visual fidelity.
25w02a
Early 2025 snapshot with experimental features for the upcoming 1.22 update. Includes early work on new game mechanics and technical changes.
25w04a
Added leaf litter decorative block and firefly bush with ambient particle effects. Continued work on 1.22 features.
25w06a
Added wildflower blocks and bush blocks for natural decoration. Wildflowers come in multiple color variants.
25w07a
Added cow variants similar to wolf variants. Different cow textures spawn in different biomes, adding visual diversity to the classic mob.
25w09a
Added pig variants with biome-specific textures. Continued the mob variant trend with pigs getting visual diversity based on spawn location.
25w10a
Added test block for map makers and technical improvements. Test blocks can run game tests and validate contraptions.
25w11a
Added chicken variants with biome-specific appearances. Multiple texture variants for chickens based on their spawn biome.
25w13a
Technical improvements to portal mechanics. Adjusted portal search and creation logic for better reliability across dimensions.
25w14a
Performance-focused snapshot with rendering optimizations, reduced memory usage, and general polish for upcoming features.
25w16a
Improved locator map mechanics and added quality-of-life improvements for exploration and navigation features.
25w17a
User interface improvements including better inventory management, improved crafting UI, and accessibility enhancements.
25w19a
Recent development snapshot with continued work on 1.22 features. Includes bug fixes, performance improvements, and ongoing feature refinement.