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Minecraft 25w14a Update - What's New

Performance-focused snapshot with rendering optimizations, reduced memory usage, and general polish for upcoming features.

Changes

#Performance(4)
  • Optimized chunk rendering pipeline
  • Reduced memory allocation during world generation
  • Improved entity tick performance
  • Better garbage collection behavior
#Bug Fixes(3)
  • Fixed rendering artifacts at biome borders
  • Fixed memory leak with particle systems
  • Fixed server tick skipping under heavy load

Server Admin Migration Guide

  • Snapshot only - do not use in production

Known Issues

  • Performance improvements are ongoing

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